PC PowerPlay is Australia's original and best-selling PC games magazine, with 100% Australian content. Its distinctive, informed and amusing style is widely respected. Offering a mix of games and hardware coverage, the magazine gives a complete picture for the PC entertainment enthusiast. Breaking news of new games, detailing reviews of upcoming games, and helping readers make sense of the array of hardware and tech products that hit the market each month. PC Powerplay doesn’t just promote tech, it benchmarks and analyses it to help gamers make the most intelligent purchasing decision.
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GOING BEYOND
BLOWING UP • CALL OF DUTY is still huge - and that could stop Microsoft buying Activision
Highs & Lows
The Spy • BUT WHO WATCHES THE SPY?
GERALT RELOADED • The big new update for THE WITCHER 3 adds to an RPG that’s aged beautifully
SUNDAY BEST • Gearalt of Rivia (get it?) gets some new goodies
PLAYING DEV • Hyper Luminal develops its own games, too
QA Q&A • SCOTTY LODGE of Hyper Luminal Games shines a light on the QA process
SOUND GARDEN • The great ghost of LOOKING GLASS hovers over Deus Ex, BioShock and Guitar Hero
TAFFER CHATTER • The best of Thief’s dunderheaded guards
MIRROR DIMENSION • The invention of the immersive sim
PARK BEYOND • How Limbic Entertainment is taking the theme park sims off the rails in the best way possible.
WHEN NPCS GET NEEDY • Become lost in the churn, be surrounded by chunder.
MULTIPLE PATHWAYS • Divergent objectives and creative opportunities both.
THE BIG PREVIEW • The best and brightest of a huge year for PC gaming
Starfield
The Great War: Western Front
Stormgate
Company of Heroes 3
Final Fantasy XVI
Street Fighter 6
Final Fantasy VII Rebirth
Resident Evil 4
Assassin’s Creed Mirage
Skull and Bones
Flintlock: The Siege of Dawn
Atlas Fallen
Diablo 4
Wild Hearts
Suicide Squad: Kill the Justice League
Hollow Knight: Silksong
Teslagrad 2
The Invincible
Terra Nil
Nightingale
STALKER 2
Bomb Rush Cyberfunk
Hyper Light Breaker
Redfall
HORDE MODE • Fight hundreds of alien monsters at once in the bigger, meaner SPACE MARINE 2
BLASTS IN THE PAST • Catch up on the first game’s plot
MARINE BIOLOGY • How does Titus compare to other 40K protagonists?
REVIEW
This month’s grimdark reviewers…
CLASS ACT • The currently available specialisms
SHOTS IN THE DARK • Bash heretics to save a wonderfully horrible world in WARHAMMER 40K: DARKTIDE
WEAPONS OF WAR • My favourite equipment so far
RADIOTHERAPY • SIGNALIS is one of the best psychological sci-fi chillers in years
DEATH-AVOIDANCE AND YOU • Mostly-universal tips for classic survival horror
GET DECKED • The most satisfying cards to play
IRON MAN MODE • MARVEL'S MIDNIGHT SUNS successfully morphs XCOM into social simulation, somehow
DEEP CUTS • Meet the lesser-known Suns in orbit
NEED TO KNOW
ALL GORE • Walk down gaming's moodiest corridors in THE CALLISTO PROTOCOL
FAVOURITE THINGS • Finding the right tool for the job
DANCES WITH WEREWOLVES • EVIL WEST pits cowboys against vampires in a beefy brawler
SINK OR SWIM • Beginning at the end in soggy citybuilder FLOODLAND
EXPAND ALONE • How and why to expand to the other islands
DEAD ON ARRIVAL • Souls-like Metroidvania meets monotony in GHOST SONG
GARBAGE DAY • Bin there, dumped that in SUNSET...